Super Pokemon Mystery Dungeon Review

Fri Feb 26, 2016 7:16 pm by Becky



Oh noes you've suddenly been turned into a Pokémon, but what Pokémon are you? Well the only way to find out is answer some questions, actually a lot of questions. And I find out I'm a Snivy... Luckily I could decline the fact I was a Snivy and choose who I wanted out of most of the starter Pokémon ever to grace our beloved games.

And so it begins. Oh noes again, we're attacked by some beheeyem (that's a Pokémon) and the only escape is going into a mystery dungeon that changes form every time you enter.

We end up in Serene village, which is our base for the first half of the game and meet a mischievous little Pokémon who becomes our best bud and whom we adventure with. It starts out sloooooooow taking over 5 hours before even catching a first Pokémon. There are chapters upon chapters of tutorial and it didn't need to be that way, all the tutorial could have been done in the first dungeon or two. The game really opens out about half way through the main story. Some of the dialogue in the story is actually quite funny. Well it's more like it's so bad it's good kind of funny (like Bruce Willis films) but this is actually intentional. It is really an amazing to have a whole world inhabited by Pokémon that actually have personality’s not just obedient monsters like in the main series of games.



What a pretty village you live in Amanda the charmander



You’ll spend most of your time exploring dungeons in Super Pokémon Mystery Dungeon (no surprises there) …


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Comments: 2

Return to PopoloCrois: A Story of Seasons Fairytail Review

Fri Feb 19, 2016 5:36 pm by Becky



So you fancy a bit of tactical RPG action mixed with farming? Well you’ve come to the right place because that’s exactly what Return to PopoloCrois: A Story of Seasons Fairytail is. The game starts by telling a story in which prince Pietro and pals have previously saved the Popolocrois and even turned Dr Robotnik's long lost brother into a friend. Now it’s the prince's 13th bday. The way the game starts you'd think it's a strictly RPG affair, black beasts are invading the land and we have to put a stop to it otherwise they'll be no farming! Which is honestly why we all came here anyway right?



It's not an RPG if you can't steal from peoples' treasure chests



The story actually had me gripped from near the start and even made me not care it started with a distinct lack of farming. Prince Pietro is teleported to another world and imprisoned, broken out by a wolf. The general gist is we save farms from darkness that stops crops growing, as obviously once again only kids can save the world. Also the only true way to take over the world is to stop farms from making produce. There is a lot more to the story than that, but spoilers.

The graphics are cutesy but nice and you can decide if you want the black outline typical of 3DS games on or off, a feature I appreciated but eventually decided black lines off. The Cel shaded graphics are a teeny bit jaggedy but look great on the 3DS a quaint but timeless effect.


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Comments: 4

Etrian Odyssey 2 Untold: The Fafnir Knight -- Score 8/10, Recommended.

Sat Feb 13, 2016 1:25 am by Linkx111



Etrian Odyssey 2 Untold: The Fafnir Knight (from now EO2) is the remake of the second chapter in the Etrian Odyssey saga originally published on Nintendo DS.


The game is a dungeon crawler with a massive twist: the players are tasked with the peculiar (and quite fun) request of drawing the dungeon's map themselves!
The game was quite popular when it debuted in 2008 but was criticised for being slightly repetitive and lacking a true story mode: you literally just ventured forth in
a dungeon and went back to a town to resupply.

This came to a fix with this game, which introduces infact a brand new story, voice acting and new game mechanics to the mix.

Plot:



Our hero (named by the player) and his best and childhood friend Flavio are trainees from the Midgard Library.
They're sent to the city of High Lagaard to escort princess Arianna to the Ginnungagap Labyrinth in her quest to perform a ritual.
Legend says every 100 years the new princess of Caledonia needs to renew such ritual, in order to preserve
the balance of the world itself and protect it from disasters.
Our heroes set forth, Unaware of the events to be unfolded in their future.

First Impression:

EO2 starts off with the right foot. We are introduced to the game by an extremely high quality anime movie, presenting the protagonists and antagonists.
This makes you feel like you'd love to have a whole anime based on EO2. Hence the letdown when we …

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Comments: 2

ARSLAN: THE WARRIORS OF LEGEND REVIEW GAMEPLAY XBOX ONE PS4 PC

Wed Feb 10, 2016 8:28 pm by KENT HAMMER

ARSLAN: THE WARRIORS OF LEGEND REVIEW




Be great if you could all Sub, Like and comment please Very Happy


Comments: 0

Legend of Legacy Review

Tue Feb 09, 2016 7:30 pm by Becky

Legend of Legacy is an old school styled RPG developed by FuRyu, you may think ‘I’ve never heard of them, I don’t really care.’ Well that would be foolish as staff at FuRyu consist of former Level 5 staff and staff who worked on Final Fantasy and Chrono Trigger.

The mystical land of Avalon has finally (well 10 years ago) shown itself, no one knows what awaits, it could be treasure, dungeons or Elton John riding a golden lawnmower no one knows. We pick one of 7 heroes ranging from a girl with amnesia to a frog prince of a forgotten kingdom, obviously I played as the frog prince. The great thing is they each have their own story adding oodles of replay value. You start off with two other heroes in tow and quite quickly unlock the rest to choose to make up your party of three.


Why play as a human when I can be a frog


Graphically Legend of Legacy is Bravely Default's brother from another mother and it looks fantastic on the 3DS. With a simply beautiful pop in system so the world pops up like a 3D story book. The 3D looks great and I really enjoyed just looking at the game.

There isn’t much only voice acting, only some occasional narration. Otherwise it’s just reading text on screen which there isn't loads so you’re not missing much without voice acting. The music is a calm orchestral score which fits an RPG just fine.

Battles in Legend of Legacy are initiated when an enemy on the map walks into you, there are lots of monsters out and about on their daily business of terrorising humans. So many that …


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Comments: 2

Rodea the Sky Soldier Review

Fri Feb 05, 2016 9:29 pm by Becky



Rodea the Sky Soldier is the brainchild of Yuji Naka (creator of Sonic) and originally developed on Wii in 2010 by Probe, it wasn’t released however until 2015 with the Wii version being packaged in with a newly developed Wii U version by Kadokawa games.

There is a Wii U and 3DS version which are the same game only with the 3DS version having ever so slightly and I mean slightly worse graphics, but added 3D. There’s a reason for this, despite seeming like a rush job Kadokawa’s Rodea started its development on Wii and rather than remake the whole game it was ported to Wii U. Why Kadokawa games started remaking a finished game the creator of Sonic was happy with is beyond me.

The story did captivate me and found myself wanting to know about both Rodea’s past and what will happen next, at the start we are told of two continents that only connect ever 1000 years, one wants to invade the other and makes a key that can connect them. The princess steals it and teleports half of it away with her robot bodyguard Rodea. Rodea upset by his princess teleporting him away takes out his frustration on some sand, yes sand… This isn’t any old sand though, this sand is strong enough to break a robots arm.





Rodea is no match for sand



Rodea wakes up a 1000 years later after being found and fixed by a pre-pubescent girl called Ion as obviously in games only kids can save the day, convenient that it was a 1000 years later as now Rodea can save Garuda from the …
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Comments: 3

Legend of Heroes: Trails of Cold Steel Review

Sun Jan 31, 2016 7:32 pm by Becky



Falcom carry some JRPG clout developing both the Ys series and Legend of Heroes of which this is the eighth game. The previous entry, Trails of the Sky on PSP was one best received games on the console. Trails of Cold Steel is available on both PS3 and Vita, sadly no PS4 nor will the sequel be on PS4 but Falcom have used almost all the space on a Vita card with the game weighing in at 2.7gb and it’s Vita TV compatible.

We start out as a rag tag group of military students out on their first real mission and get thrown straight into a very overwhelming battle system; don’t worry though, everything is explained eventually. We start at level 49, do a few battles, get super confused about what’s going on and then a mashoosive gun is about to be fired and we jump back 5 months.

So here we are in the land of Erebonia in a town called Trista enrolling at the Thors military academy. We are put in class VII, the sixth class (RPGs gotta get a VII in there somewhere), the only class where the posh and peasants rub shoulders, something which is not done in this land.



Couldn’t have said it better myself



Our rag tag group all have their typical own issues that they will slowly overcome throughout the game whilst solving the problems of the world as obviously adults are unable to ease political strife and turmoil, no, only a group of kids can save us. However the real highlight in this game is the amazing detail that has gone into crafting the social world of Erebonia. …


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Comments: 3

Sebastien Loeb Rally Evo Review

Thu Jan 28, 2016 2:47 pm by KENT HAMMER



Sebastien Loeb Rally Evo Review



Comments: 3

Sébastien Loeb Rally Evo Pikes Peak Challenge Beaten!

Mon Jan 25, 2016 12:24 pm by KENT HAMMER

Sébastien Loeb Rally Evo Pikes Peak Challenge Beaten!



Comments: 2

Sébastien Loeb Rally Evo Gameplay XBOX ONE PS4

Fri Jan 22, 2016 2:09 pm by KENT HAMMER

Sébastien Loeb Rally Evo Gameplay XBOX ONE PS4



Comments: 4

KILLER IS DEAD Gameplay with commentry on my Nvidia Shield Android Console

Thu Dec 24, 2015 8:21 pm by KENT HAMMER

KILLER IS DEAD Gameplay with commentry on my Nvidia Shield Android Console
 
Happy Xmas to All, Please Subscribe



Comments: 6

XBOX 360 game Streaming on XBOX ONE backwards compatibility

Mon Dec 21, 2015 12:18 pm by KENT HAMMER



This is my test video of streaming XBOX 360 games on XBOX ONE

I chose Bejeweled 2 as it was only released last week for XBOX ONE



Link- https://www.youtube.com/watch?v=w1bzTJBdbXc

Comments: 2

Resident Evil HD Remaster Walkthrough video

Mon Dec 14, 2015 9:12 pm by Colne Crusader

I've added a Walkthrough for Resident Evil HD remaster on our Youtube channel.

It's a walkthrough designed to help those who don't know the game too well but want to unlock the Infinite ammo launcher by completing the game in under 3 hours. Not to mention of course the corresponding Achievements!

It's not a speedrun as it's designed to be a more cautious attempt in order to make things easier for inexperienced Resi players.

Using the guide you'll be able to easily unlock the cheevs for completing the game in under 5 hours, under 3 hours and also the cheev for completing the game without saving if you so desire! Very Happy



Comments: 5

WAR of the MONSTERS PS2 Gameplay on PS4 1080P

Sun Dec 06, 2015 2:38 pm by KENT HAMMER

Its great fun to play old PS2 games at 1080p and with new trophies added on my PS4.

This game is fun but nearly made me rage quit! ha ha  Laughing



Comments: 2

Rise Of The Tomb Raider Review

Mon Nov 30, 2015 2:26 am by Martin McCurdie



Rise Of The Tomb Raider Review - Lara Croft's Finest Hour


Rise Of The Tomb Raider is quite simply the best game I've played so far on the Xbox One.  It is a shear rip roaring adventure from start to finish with jaw dropping graphics and edge of your seat action with production values that truly are a match for Naughty Dog  at their best.

And yet Crystal Dynamics have done an excellent job of defining Tomb Raider again and setting it apart from Uncharted and regained some of it's own identity with a strong focus on story telling and high level action but does well at bringing back the challenging platforming and puzzle solving in the tombs of the title that are more reminiscent of the older games though not nearly as complex they are highly enjoyable.  Most of the tombs are optional extras and are an aside from the main story.

There are lots of side quests and collectables which vary in their quality and level of depth much like most other games with side missions though a lot of them are enjoyable extras many equate to simple fetch quests and busy work that are common place in a lot of other games but as optional extras they provide some nice distractions.  The optional challenge tombs on the other hand are an essential part of the overall experience and are all brilliant and varied with just the right amount of puzzle solving to give you a good sense of satisfaction in figuring them out but wont leave you scratching your head for days like some of the older games.  They have all been lavished with the same …

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Comments: 15

Star Wars: Battlefront Review

Wed Nov 25, 2015 3:24 pm by Unreal Warfare

Star Wars: Battlefront Review

Developer: DICE
Publisher: EA
Platforms: Xbox One, PS4, PC
Release date: November 17th (US), 18th (AUS), 19th (EU) 2015
Game Engine: Frostbite

Reviewed on Xbox One


Star Wars: Battlefront. Not Battlefront 3, just Battlefront. This isn't a so much a sequel to the incredibly popular Battlefront games of the past but more of a reboot. The premise is still the same as before but the game mechanics play out a fair bit differently in DICE's iteration of the popular franchise.


A short gameplay video of Star Wars: Battlefront 3


Upon pressing play for the first time I was greeted to playing as Darth Vader eradicating waves of Rebel scum while the rest of the game was installing. A familiar touch, pulled from the likes of FIFA's training ground free play, but a nice touch all the same. Upon full installation I felt rather awe inspired by the clean and authentic feeling menus that felt like they were designed for a Star Wars game. Leave the control pad idle for a minute or so and you will be treated to the odd cameo appearance from R2D2 and C3P0, or an Imperial Walker scaring off an Imperial Mouse Droid. It adds nothing extra to the game but it certainly helps with capturing the charm that the Star Wars universe is known for and throughout the game it is little extra details like this that help add to Star Wars: Battlefront’s authenticity.

Star Wars: Battlefront features 4 planets, Hoth, Endor, Sullust & Tattooine, with a total of twelve different maps spanning across them all. Each planet captures how they are portrayed in the …

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Comments: 10

Divinity Original Sin - Enhanced Edition Xbox One

Wed Nov 04, 2015 9:37 pm by LethalThreat74

Divinity Original Sin - Enhanced Edition
Larian Studios
Xbox One Review



Divinity Original Sin has come to Xbox One from the slightly cult classic PC version (also available now on PS4). Larian studies have stayed faithfull to the successful PC version of the game that is a classic styled turn based rpg with some subtle innovations. Whilst this would not be the type of game we would expect to see on consoles it does well to make the transition.



You begin by creating two heroes before beginning your journey, these heroes have the title of source hunters (source being a kind of evil magic power). You're sent as a team to investigate a mysterious murder in town. The plot is not one of the best things about the game neither is the pace of the game the first several hours are spent learning about your characters, environment and talking to people. Almost like a very slow paced extra long tutorial. However things do begin to pick up.

One of the things I enjoyed about the game is the character morality and consequences. You can walk into a town steal from the locals and starts fights but there are slight consequences even if they are subtle ones.



The in game combat system works well as a classic turn based combat with hints of elemental effects such as earth, wind, fire and air. Hit an enemy who is standing in a puddle of oil with a flame arrow is real fun. Whilst the system does work it is quite cumbersome and not …

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Comments: 8

Need For Speed Review Xbox One

Mon Nov 02, 2015 6:37 pm by CalculatdRisque

Beautifully imperfect.



Xbox One, PS4, Released 5/11/15 (Trial available on EA Access)



A couple of minutes into the game and a brash, energetic dude appears at my car window, excited about my driving. My first thought, is ‘wow those graphics are amazing’, till the scene plays out a bit and I realise that this is a video recording, styled in the first person, i.e. you are the lens, and the characters are talking to you. Considering the last game to use this kind of technique that I remember was Lococycle, I’m thinking it does not bode well. The scene ends though, and it is then I realise how seamless the switch from video to gameplay is, and realise the graphics are staggeringly good. The switch between video and the game is so seamless that regardless of what car you are driving, and how you have modified or painted it, the car you are driving actually appears in the video clips, of which there are many.

I’ve never been an advocate of storylines in racers, I just feel many fall flat and so good ones are the exception rather than the rule. Ghost Games then, have set themselves a difficult task of trying to make an immersive story. In all honesty though they have succeeded rather well. Whilst I, as a cynical 30-something find some of the staged-ness, overacting, characters, and general scenes to be far too unrealistic and not to my taste, I can imagine a 13-20 year old enjoying the humour and tension as the social scene in front of them plays out, and being suitably aroused as though they are part of …

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Comments: 10

Assassin's Creed Syndicate Review Xbox One

Wed Oct 28, 2015 3:46 pm by CalculatdRisque

London's not burning. Unless you blow it up.




PS4, Xbox One, Released 23 Oct 2015


After what seems like a huge detour in the series on the oceans, and failing to hit the spot with Unity, Assassin’s Creed Syndicate finally gets to where it wants to be, by rediscovering what made the early Assassin’s Creed games so great, and adding a few new elements to keep up with the times. There’s been odd glimpses of quality in previous titles, but it’s been a long time since we’ve had excellent characters, a playground worthy of our time, an exciting story, and addictive gameplay all baked together to make a delicious, vicious meal of gaming goodness. I’m sure Ezio would approve.

Speaking of Ezio, I’m sure this is the first time since he left the series that Ubisoft have finally got their concept of having a lovable rogue as the main character bang on in Jacob Frye, a cheeky chappie who acts first thinks later, and who is balanced off by his twin sister Evie, the more sensible and smarter of the duo, but every bit as brutal if necessary. You can choose who to play as for the most part in Victorian London, which is beautifully detailed from the slums to the Houses of Parliament. Some missions require using one or the other, depending whether you are searching for a Piece of Eden as Evie, or hunting Templars as Jacob, who has a habit of killing people with far-reaching consequences that he fails to recognise, and so naturally Evie has to sort out his mess as the moral-driven one of the …

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Comments: 8

Crimsonland Xbox One Review

Tue Oct 13, 2015 2:02 pm by LethalThreat74

Crimsonland
Xbox One
Developer : 10Tons
Released : 14/10/2015




Crimsonland is a dual stick top down shooter in its simplest form now that's not necessarily a bad thing. On the title screen you're greeted with the image of a dude stood on a hill dual wielding machine guns surrounded by what can only be described as an infestation of various monsters, zombies spiders and lizardmen. Prepare to hit the ground running because crimsonland delivers what the title screen promises.

Literally stood in the middle of what can only be described as a futuristic wasteland armed with your pistol waves of beasties are about to descend upon you, all trying to take a bite out of you until there's nothing left but you're blood soaked corpse. Gruesome !, but the blood and gore doesn't end there you're going to need bigger guns and crimsonland isn't going to disappoint there are a total of thirty weapons to unlock each totally different with strengths and weakness's that you're bound to find out the hard way at least several times.



So you got yourself a pretty decent gun but the spiders keep coming the zombies are spawning faster than you can shoot them and new nests are popping up all over the place. The ground is red from the blood of a thousand enemies that's the ground you can actually see that's not covered by the ever increasing swarm. Its time, time for some much needed help in the form of perks. 60 of them to be precise everything from instant xp, faster reloads, health regen, …

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Comments: 4

FIFA 16 Review

Mon Oct 12, 2015 9:35 pm by Ba5sett



FIFA 16
Xbox 360, Xbox One, PS3, PS4, PC
Developed by EA Sports
Released by EA Sports


Another year another FIFA! Like clockwork EA has served us up another slice of its own particular brand of football but do EA’s rather ambitious sounding new features promising “confidence in defending”, “control in midfield”, and “moments of magic” actually make any difference?

 This years FIFA is slower and more considered affair than the last couple of versions, a welcome change after the last couple of version which were dominated by players with elite pace and power attributes. Pace and power remain important but you need to now time your runs and use that pace to exploit holes in defences rather than just pinging balls over the defence and hoping that Ronaldo or Bale will run behind and latch on to it! Defenders are now much more intelligent; they step up much more proactively to cut out passes, mark tightly, use their bodies to muscle attackers off the ball and generally cause a nuisance meaning that a lot more work is now required to get past them and create those all important goal scoring chances, more often than not you will find yourself having to pass the ball back through midfield and vary the tempo of your passing game to try to pull the opposing defenders out of position and create the gaps for your attackers to exploit.



 For veterans of FIFA 14 and 15 these changes can be quite difficult to come to terms with, for the first dozen or so matches …

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Comments: 6

Blood Bowl 2 Review

Mon Oct 05, 2015 8:39 pm by Sedgendary


Blood Bowl 2
Xbox One (reviewed on), PC, PlayStation 4
Developer: Cyanide Studios
Publisher: Focus Home Interactive
Price: £39.99


Blood Bowl 2 is the sequel to the 2009 game based on the board game by Games Workshop. The basic overview of the Blood Bowl 2 concept is a more violent take on American Football set in the fantasy Warhammer universe where games are just as likely to end in a blood bath as a touchdown.



The presentation of the game is top notch, with the entire game presented as an in universe sports broadcast complete with two hosts, Bob Bifford and Jim Johnson who also commentate on the game and give some comic relief. The game is also a faithful rendition of the board game and includes all of the rules from the latest version of the living rulebook of the Games Workshop version. Cyanide also took note of the common complaints of the original Blood Bowl game and instead of just having a lot of text explaining the rules but instead have created a campaign mode where you take over the Reikland Reavers, an old Championship team who have taken a turn for the worst and have recently replaced all of its players with rookies. Throughout the Campaign you are tasked with bringing the Reavers back to glory with the rules slowly introduced throughout.



The gameplay also has great presentation and continues the theme of a sports broadcast with team introductions and commentary and crowd shots whenever someone …

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Comments: 5

Samurai Warriors 4 II Official Review

Thu Oct 01, 2015 7:47 pm by KENT HAMMER


Samurai Warriors 4 II
PS4, PS3 & PS Vita
Developed by Omega Force
Released by Koei Tecmo
Price £27.99 @ Base.com



Samurai Warriors 4 II is the final game to be released celebrating the tenth anniversary of the series. Some people complain that there have been too many games released in the series and I am here to tell you that they are wrong and incredibly misinformed! As any fan will tell you, its truly never enough and we have in fact been starved of a good Samurai fix and have had to make do with little morsels of goodness from the Epic Orochi series until now.

This second version of the same game is said to be the definitive one and kinda like a directors cut if you like, with bits added and bits stripped out to give us a really fun and challenging opus!



So now we are presented with the story lines focused on thirteen individual characters rather than the normal stories where you follow one force or army and jump around between warriors. I feel this gave me more of a connection with the main protagonist and I enjoyed levelling him or her up during each chapter. You also have the ability to go back and play the levels again with a different secondary character and you can swiftly switch between the two at the push of a button or let the AI control them for you, plus you have the option of online or offline co-op with a friend.

Weapons and horse this time also have ranks which can be levelled up by combining with each other and also a neat new over …

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Comments: 8

Guns, Gore & Cannaloni Xbox One Review

Fri Sep 25, 2015 12:13 pm by LethalThreat74

Guns, Gore & Cannaloni
Xbox One
Developed by Claeys Brothers
Released by Crazy Monkey Studios
Price £6.99




Zombies, zombies everywhere I wonder why no one has ever done a Zombie / Gangster game. Holy crap they've only gone an done it those crazy people at Claeys brothers, Now get on your knees and tell me that you love me !

The game is set in the 1920s in the middle of the Prohibition Era. You play the role of Vinnie, a mob enforcer who's been hired by the head of the Belluccio family to bring in one of their own from Thugtown, which has been overrun by a zombie infestation since St. Patrick's Day. Of course, you don't know this until you show up to collect your bounty.



This is a side scrolling 2d platform shooter of a game that has a certain almost retro feel to it. You begin in thugtown with a single handgun and unlimited ammo. Not the most powerful of guns a few bodyshots will take down the smaller zombies, but as we all know headshots are where it really pays off. It's not long before you pick up your next weapon a shotgun, now we're talking however the ammunition in these weapons don't last long. There's a good variety of weapons to pick up throughout the game including shotguns, machine guns, flame throwers and even a bazooka. Along with these you're armed with grenades and molotovs to take out larger groups of enemies.
A large part of the gameplay is using these weapons in the right place against the right enemies and also conserving ammo for when its …

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Comments: 7

Forza Motorsport 6 Review - King Of The Road

Mon Sep 14, 2015 6:11 pm by Martin McCurdie



Forza Motorsport 6 Review - King Of The Road

I am a massive simulation racing game fan and it is my most played genre.  I love chatting to my mates and enjoying a good racing game the more realistic and challenging the better as I love the drama that unfolds where you're also on that edge and unwavered concentration is a must where one wrong move could end your race.  I love this edge of your seat excitement and a close tight race is my favourite experience in all of gaming.  I buy nearly all sim racing games on release and I have been very pleased with the wealth of different options covering different forms of motorsport as I love driving all different types of cars.

This is where Forza Motorsport 6 excels.  It's a one stop shop covering just about every form of motorsport you could want.  450 cars from Formula 1, Le Mans Prototypes, Grand Touring, World Touring Cars, open wheel, supercars, standard road cars, V8 Supercars, American Trans-Am and we're not even done yet as there is a lot more still.  All from across the decades from the 1930s through to present day and even the future with the 2017  Ford GT that is lavished all over the game's cover art and will be developed in coalition with the game.  Then take anyone of these cars out on one of the game's 26 world famous race tracks with over a hundred track variations and on some supported tracks Forza 6 adds rain and night racing for the first time in the series.



As well as standard race modes and …

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Comments: 9

Mad Max Review

Mon Sep 07, 2015 10:27 pm by Riled Wolf



Publisher: Warner Bros
Developer: Avalanche Studios
Availability: Out now on PC, PS4 and Xbox One
Reviewed on Xbox One
______________________________________

For anyone familiar with the Mad Max films then I probably don’t need to tell you much about them but for those of you that aren’t so familiar then here we go. Mad Max is set in a post-apocalyptic wasteland that used to be Australia, the wasteland is a harsh place where food, water and fuel are scarce commodities and roaming gangs fight everyone. While the game isn't directly linked to any film in particular it’s supposed to fit sometime between the third film “Beyond Thunderdome” and the New film “Fury Road”.





The game starts with you under attack from a gang of War-Boys and after being Left for Dead by Scabrous Scrotus (son of Fury Road's villain Immortan Joe) you're left with nothing even your legendary Police Pursuit Special Interceptor The Black on Black has been taken. So begins Max’ journey to build a new and better car with the help of a new acquaintance Chumbucket a Hunchback, slightly deranged mechanic.

Now the game itself is set in a huge world with lots to do and hundreds of locations to visit. The main locations are the Strongholds and here you can get missions that will help find what you need to build up your new car the “Magnum Opus”. The game has a strong emphasis on collecting resources such as scrap for buying …

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Comments: 12

Super Toy Cars - Xbox One & PS4 Review

Fri Sep 04, 2015 5:36 pm by LethalThreat74

Super Toy Cars - Xbox One & PS4 Review

Released by : Eclipse Games

Available to Download now at £7.99



Super Toy Cars is a table top racer in the styles of Micro Machines and dare I say it Mario Cart. You race around tracks made up of everyday objects and power ups that you can use against the opposition. There's an option to let you change the camera view from standard to overhead cam. Lots of cars and paint jobs to unlock over 48 events and 12 tracks in career mode and you get to compete with three of your friends, as long as you're in the same room.



Super Toy Cars even the title brings back memories of myself and my brother lashing together piece after piece of plastic track to launch our toy cars down. The possibilities were endless and we almost made it to the back garden via the upstairs windows, if only we hadn't ran out of tracks. Which to be honest is exactly how Super Toy Cars makes me feel.

First off I want to say some positive things about Super Toy Cars and not dive straight into the fact that it has no online multiplayer or track editor that the same game on the PC has but, my brain just will not let me. Why would you take a game strip it of possibly two of it's most fun features then release it on another medium. Is this some kind of weird experiment from the people at eclipse gaming who knows?.
I can only hope that at some point these may be available in a forthcoming update.

Right now onto the positive stuff, Super Toy Cars is damn good old …

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Comments: 9

Nova-111 Xbox One Review

Mon Aug 31, 2015 7:10 pm by LethalThreat74


Nova-111 Xbox One Review






Nova – 111 is a Quirky Sci-Fi Puzzler of a game that combines turn based strategy with real time action. Brought to us by Funktronic labs. Nova – 111 sets us in a quest to rescue 111 scientists scattered across the universe, I can only presume by some science experiment gone horribly wrong.



You begin by moving your little science robot one space  at a time each move equals one turn. Whilst exploring you will find rocks in your way that can be smashed to open up new pathways, secret areas that contain much needed upgrades and also scientists in need of rescue.

Upgrades to your little robot can really be a game changer, They include a POLYBOMB, a grenade based weapon to damage enemies within a certain range. A LASER to shoot enemies or destroy harder rocks to access new areas. A PHASE weapon which acts like a teleporter enabling you to teleport past obstacles, enemies and enemies weapons. Finally a weapon that can stop time. All weapons work on a charge basis so use them wisely.



As always we are not alone and you will soon be encountering your first enemy. You kill enemies by smashing them with your robot or using one of the previously unlocked weapons. Each enemy in the game is unique not only visually but also in the way they move and attack. Some enemies don't play fare and refuse to stick to the physics of turn based combat. It's this mix of turn based and real …

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Comments: 7

Broken Sword 5 - The Serpent's Curse. An Xbox One Review

Mon Aug 31, 2015 3:57 pm by CalculatdRisque



I remember playing Broken Sword in the 90’s on the PlayStation when I was in my teens and getting stuck for prolonged periods. Whilst probably because of my impatience rather than the difficulty it seemed like it treaded a fine line between giving me that eureka moment and giving me undiluted frustration. 20 years on in technology and my hairline, does Broken Sword still continue to annoy or is it more a more joyful experience?



Although a best-selling franchise Broken Sword 5 was funded by Kickstarter. Renowned for its artwork and storylines, Broken Sword 5 returns with the same playable characters as usual, an American insurance broker named George, and Nico, a French journalist. Set in Paris to begin with, they are witnesses to a painting robbery and murder. We are then tasked with solving the crimes, which take us on an adventure through Europe, encountering conspiracies and moral dilemmas.

Returning to its 2D roots, Broken Sword has lush hand drawn environments which are vibrant and colourful, the graphics are perfectly suitable at this point in time, especially as many indie developers are pushing pixelated graphics on the Xbox One. The controls are acceptable and the cursor moves fairly swiftfully whilst using a joypad. You have a button to interact with items and an inventory where the items you collect can be chosen to interact with an item on screen, combined with other items, …

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Comments: 6

Onechanbara Z2 Chaos - PS4 Review

Mon Aug 10, 2015 10:13 pm by Colne Crusader



A game by XSeed and D3 Publisher
Released 28th August 2015


Onechanbara Z2 Chaos is the latest escapade for our favourite Bikini clad Zombie killing ladies, and the first on new gen consoles. The game is a gratuitous and shameless hack and slash fest where you traverse the linear levels wiping out large hordes of undead using various swords, chainsaws and other weapons. Presented in the popular grindhouse and exploitation styles, this B-movie game is a visual feast of blood, gore and scantily clad femme fatales.





Aya, Kagura, Saaya and Saki are the four lovely ladies in question and the action is punctuated by their brash, no holds barred exchanges. These two sets of sisters are some angry girls, and their personal rivalries often threaten to boil over, but always end up with a bit of sultry teasing and pouting in the end.



Onechanbara has always been a low budget presentation and is priced as such. This is very much a B-Movie game. The sisters' character models are pretty, and there are some nice visual effects but everything else is pretty darn ugly. The Zombie hordes and evironments wouldn't look out of place on a PS2 to be honest but that is the Onechanbara way and this game is about the un-adulterated action and fun. X-seed intend Onechanbara to be this way and it is not to be taken too seriously.





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Comments: 3

TEMBO the Badass Elephant - Xbox One Review

Sun Jul 26, 2015 9:23 am by Ackter



Does anyone remember when SEGA were great? When you couldn't wait to get home from school and fire up Sonic the Hedgehog? Those days have been gone for a long time, but now we have a new hope...

In TEMBO the Badass Elephant, you control TEMBO (that's right, he's so badass that he spells his names in ALL CAPITALS). TEMBO is an elephant recruited by the army to face off against PHANTOM. In his attempts to eradicate PHANTOM, TEMBO must travel through a variety of zones (remember when games had zones?) killing bad guys and rescuing civilians.

As you'd expect from a badass elephant, TEMBO is pretty badass. He can charge through pretty much anything, uppercut things into oblivion using his trunk or smash and slam his enemies to the ground. Plus he can squirt water on them, just to rub it in. Well, and put out fires.



Anyone who loves old-school platformers will love this game (and if you don't love old-school platformers, what's wrong with you?). The action is fast-paced, frantic and a hell of a lot of fun. Whether you're charging through PHANTOM soldiers, destroying PHANTOM tanks, or attempting to Sumo wrestle massive mechanical monstrosities into lava, you're going to have a good time.



As well as a wide variety of enemies, you have all the standard platform action such as conveyor belts, fireballs, Thwomp-like things that try to crush you, as well as trampolines, cannons and swings to help you get around. In …

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Comments: 16

Spectra (Xbox One) reviewed by LethalThreat74

Sun Jul 19, 2015 12:20 pm by LethalThreat74



SPECTRA
Format : XBOX ONE
Developer : GATEWAY INTERACTIVE
Released : JULY 10, 2015
Price : £5.99


As I launched Spectra for the first time the main menu appeared and an adrenaline fuelled retro soundtrack thumped out of the speakers assaulting my ears. My first response was to reach for my remote and hit the volume + button. Looking down at the bottom of the screen the obligatory "insert coins" title was there. This was enough to fill my head with visions of my eight year old self, standing in my regular seaside arcade staring in wonder at all the latest arcade machines, pockets full of change, heart full of excitement and face full of smiles. Enough reminiscing lets get back to the review.

Spectra is an 8-bit space racer styled game, simplistic in its control system with solid retro looking gameplay. Right from the off your spaceship his hurtling through space on a narrow winding track your aim is simple, stay on track!. Not as easy as it sounds as there are randomly placed blocks dotted along the track. Hitting the blocks causes them to explode but will also knock you off course and possibly off the track entirely causing the race to end, steer your ship close enough to the blocks and you get some nice points bonus but its risky business.



Points are also earned by picking up smaller collectable blocks and getting big air bonuses. There are also some speed boosts to help you string some of those bonuses together, be warned though more speed equals …

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Comments: 5

Tachyon Project - Xbox One Review

Fri Jul 17, 2015 3:27 pm by Ackter



In Tachyon Project, you take control of Ada - a self-aware program designed to hack into secure systems. Unfortunately, during what is meant to be a routine server test, Ada is ejected out to the real world, with no link to those who created her. She must hack her way through ten secure systems in order to find out what happened to her and her creators...

The game itself is a pretty stand dual-stick shooter. You're in an arena slightly larger than your TV screen and you need to fight off waves of enemies in order to complete each level. There are ten levels in total, and each level is split into six waves. Each wave has its own objective, such as killing a specified number of a specified enemy, or simply surviving for a specified length of time. In short, nothing particularly imaginative - a theme that will repeat itself throughout most of the game.

There are a number of weapons and power-ups available but, unlike most games in this genre, you can only change your loadout in-between levels. There are no drops during the levels themselves that change how you play, which removes one of the most fun aspects of the twin-stick shooter genre. They've also added a story, with cutscenes, around each level. Another thing that other games in the genre tend to avoid because no-one plays these games for a story. They play these game to shoot everything as much as possible. As such, these attempts to make the title more unique has, unfortunately, detracted from the experience instead.

At least you can skip the cutscenes, though. …

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Comments: 6

Arcania: The Complete Tale Review - PS4

Sun Jun 14, 2015 11:40 am by Colne Crusader


Developer:Black Forest
Publisher: Nordic Games
Released: 8th May 2015
Price: £24.99 Playstation Store download


Arcania: The complete tale is a port of Arcania: Gothic 4 which originally appeared on the PC back in 2010 and has suddenly appeared on the Playstation Store recently as another in the long line of recent remasters. I say suddenly because I had no idea this was on it's way and I don't think I'm alone. It seems to have appeared completely under the radar of most gamers. The game is an action oriented RPG of European heritage.



Arcania: The complete tale comes packaged with the Fall Of Setarrif expansion for the complete Gothic 4 experience. You start off as a sleepy young country bumpkin who has his mind only on one simple thing, which is to marry his bubbly young girlfriend. The opening quests of the game involve you attempting to win the favour of your lady's father. These simple tasks serve as an introduction to the game mechanics in typical style, and you will find yourself partaking in simple fetch quests and easy battles such as clearing a farmer's field of vermin and such like. The game will of course see your character develop into a fearsome warrior on a quest to bring parity to the turmoil unfolding in the kingdom Of Myrtana.

The first thing you notice about Arcania is that when you look at it, you are immediately transported back to 2009. The game looks pretty poor even for a 2010 PC release. There are improved draw distances, the obvious …

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Comments: 6

Wander Review

Wed Jun 10, 2015 10:40 pm by Ba5sett



Developer: Wander MMO
Formats: PS4, PC
Version Reviewed: PS4



Wander is a game that in many ways is very unique, this is a multiplayer adventure game where the focus is on exploring the world and uncovering the mysteries that it holds. There is no combat, no levelling up. Voice and text chat is non existent instead the game gives you a new language to discover and learn. In a world of endless sequels and remakes the developer has to be commended for trying something different, unfortunately the game is plagued by technical issues that undermine its impressive ambition.



 The game is set on a peaceful tropical island, there is no death and very little direction given to what you need to do, you are simply encouraged to explore and discover the game yourself. This sense of security is liberating and meandering around the island can be relaxing and enjoyable however this is where problem number one presents itself. For a game like this to work the player needs to be successfully immersed in the game world, and while the world can sometimes look very pretty graphical glitches break that immersion on a near constant basis, bushes trees and foliage randomly disappears and reappears or flickers horribly. The same is true of shadows, rocks, water and pretty much everything else in the world. Indoor areas seem to fare a little better and there are some interesting places to explore  among the islands cave system.

  You start the game as an oren which is basically a large …

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Comments: 5

Sparkle Unleashed. The Review.

Tue Jun 02, 2015 11:18 pm by Colne Crusader


Developer: 10tons
Publisher: 10tons
Released: 3rd June 2015
Formats: PS4, Vita, PS3, Xbox One.
Also to be released on ipad, Android, PC.
Version Reviewed: Xbox One
Price: £5.11 (After 20% initial Xbox Live discount)


Sparkle Unleashed is the latest in the Sparkle series of match three marble shooting games from popular independent developer 10tons. The series overall has enjoyed success on various platforms, including Android, iphone, and PC as well as consoles, and now, (like it's developer), makes its debut on Xbox One as well as other consoles.

What can you say about the genre by way of introduction? We've all encountered this type of game before; even if only in passing. Let's see if Sparkle Unleashed can stand out from the crowd, or at least hold it's own.



Adding a plot to this type of game must be one of the most surreal and abstract things in gaming lore, however 10tons have endeavoured to do so. In Sparkle Unleashed you must fend off an evil darkness that threatens to encapsulate the world. How do you fend off an evil Miasma?? You do this of course by arranging marbles into rows of three matching colours before the row of ever advancing marbles disappears down a hole into the subterranean darkness. Silly me! Now if only the world had realised this most effective method of thwarting evil before now!! If only the Poles had arranged marbles in sequences as soon as the Nazis invaded. The rest of Europe could have been spared!! If only Spartan King Leonidus …

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Comments: 9

Farming Simulator 15 Review - Life On The Farm

Thu May 28, 2015 5:14 pm by Martin McCurdie



Farming Simulator 15 Review - Life On The  Farm
Written by Martin McCurdie
Editing and Images by Kent Hammer

I have never understood the appeal of these simulator games simulating mundane jobs and repetitive tasks.  Gaming for me is about escapism.  In a nutshell doing things that are either too expensive, too dangerous or for some other reason that I am physically unable to do in real life but excite and interest me.  I have no desire to work on a farm thus I have never played a Farming Simulator game before.  The series from Giants Software seems to be very popular as there is a new one every 2 years and they often do reasonably well in the charts.  Sow with an open mind and feeling optimistic I shall plough on (ahem).

First impressions are very good the game opens with a cinematic with lovely scenery, various farming vehicles and animals going about and some cheerful catchy theme music.  Presentation of the main menu is very nice and easy to understand.

On selecting career I am given the choice of 2 locations to start my virtual farming career, Bjornholm in Scandinavia or West Burroughs Hills in America.  I opt for the more interesting Scandinavian one as there are enough games set in America so it seems like a nice change of setting.  Once the game starts I am offered a guided tour of the basic controls though returning fans who are up to speed on how things work can choose to skip this step if they want.  Instructions are given by a series of text messages displayed at the bottom of the screen …

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Comments: 9

Project Cars Review - Driving On The Edge

Sat May 16, 2015 7:12 pm by Martin McCurdie



I'm hurtling round the twisting, winding bends of Laguna Seca Raceway in a BAC Mono open-wheel track day race car at 180mph on the edge of control.  The rain is pouring down whacking the top of my helmet as thunder and lighting crackles across the sky and I try to keep control of my car as it slips and slides all over the track, desperately trying to whittle my way through a pack of 19 other racers trying to do the same.  I need to change to wet tires.  Do I pit in and hope the rest does the same or risk it with racing slicks so not to give up my position.  This is racing on the edge of control.  This is Project CARS.

I am a huge realistic racing simulation fan.      In the last generation of consoles the genre was not well supported in all honesty.  There was games that were brilliant like Race Driver: GRID, Need For Speed: Shift and Shift 2: Unleashed, all of which fall more into to the simcade sub-category rather than full on sim, Gran Turismo 6, which is indeed a decent sim but long standing problems like non existent AI and terrible audio as well as PS2 era graphics in most of the cars and tracks plus it is utterly soulless and boring, and Codemaster's F1 series their only series that still remains a true realistic representation of the sport while others such as Dirt and Grid have been dumbed down for the casual market and instead of being a realistic simulation of Rally and multiple Motorsport disciplines respectively they are filled with American style drift and Baja racing.

So when I first heard …

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Comments: 25

Ultratron The Review

Fri May 15, 2015 10:49 pm by Colne Crusader

Developer: Puppy Games
Publisher: Curve
Released: 13th May 2015
Formats: PS4, PS3, PS Vita, Xbox One, Wii U, PC

Version Reviewed: Playstation 3/4/Vita (Cross-Buy and Cross Save)
Price: £7.99




Ultratron is a single screen, twin-stick shooter, inspired - as the name suggests - by that ancient arcade classic Robotron. You play as the last remaining Humanoid Battle Droid, and for reasons unknown the entire human race has been wiped out. For reasons also unknown, you take it upon yourself to set out on a path of revenge against the swathes of evil robots, who I assume are responsible for said demise of the feeble fleshy ones.



It takes 40 stages of manic robot slaughtering to avenge the human race and every tenth stage is a boss encounter. Each stage comprises several waves of varying foes and each lasts about a minute or so. After the main 40 stages, the game loops and things get progressively more difficult in true retro arcade style. The main hook of the game is the upgrade and character progression system. Vanquished foes drop coins and you must spend these wisely to enhance your droid if you hope to progress once things get manic.  There is plenty of strategy involved in upgrading and you will have to experiment with varying upgrade paths to find a successful recipe. In this respect, the game plays very much like it's stable mate Titan Attacks. Will you upgrade your main weapon power first, or will you concentrate on purchasing and powering up your AI …

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Comments: 8

Tower Of Guns. The Review

Thu Apr 23, 2015 10:32 pm by Colne Crusader



DEVELOPER: Grip Games. Terrible Posture Games
PUBLISHER: Grip Digital
RELEASE DATE: 10/04/15
VERSION REVIEWED: Xbox One
FILE SIZE: 1.15 GB
PRICE: £11.99


Ok! So who’s for some retro, crazy, mindless, random, shooty action?

Tower Of Guns is a hectic, old school style FPS, presented in a pretty neat cell shaded style; sort of Borderlands esque I would say. It delivers Rogue like elements to proceedings in that, jumping into a game of TOG is like waking up next to the Mrs each morning; you just never know what’s going to be thrown at you next. Everything is completely different each time.  Whether it be the level layouts, the pick-ups available or the types and positions of enemies within those levels.  It is a true cacophony of random japery tombola-ness!
Shenanigans commence with you selecting a weapon and a perk. At the start these are very limited, and you will die a lot. A thin plot is selected for you and this is described by some random characters within on-screen text windows. Sometimes you are a burglar, other times you are a pest controller or a scientist.  To be honest, I didn’t really have time to read the dialogue as I was busy charging around rooms avoiding masses of foes. Whatever the story, you are tasked with ascending the titular Tower Of Guns and wiping out various (Random) bosses en-route.



Enemies range from static gun emplacements and various launchers that fire things like circular saws and cannon balls, to large floating mega tanks …

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Comments: 8

Goat Simulator Xbox One - Reviewed by LethalThreat74

Wed Apr 22, 2015 12:44 am by LethalThreat74



GOAT SIMULATOR REVIEW

FORMAT : Xbox One and 360
DEVELOPER : Double Eleven Limited
PUBLISHER : Double Eleven Limited
RELEASED : April 17th
PRICE : £7.99


This week I’ve mainly been playing Goat Simulator, that’s right folks you heard correctly.


Developed and published by Double Eleven Limited on Xbox One and Xbox360. Goat Simulator is the latest in next gen goat simulation technology. If you’ve ever wondered what it’s like to be a goat, indulge in goat like activities or even lick another goat. Then you came to the right place.

Goat Simulator is all about causing as much destruction as you possibly can as a goat. The best way I could describe it would be if you take Tony Hawks Pro Skater replace the skateboard and Tony with, yes you guessed it a goat. Instead of tricks it’s all about wreckage with style for example doing a back flip whilst head butting a basketball through a window is going to earn you big points, as is doing a manual (walking on your front legs). Link a few of these together and there really are no limits.
When I say no limits that’s exactly what I mean as Double Eleven Limited have deliberately left all the non game crashing bugs in game you’ll soon be bugging into walls, ceilings and even cars. This sounds totally horrendous but actually works well, making a game that doesn’t take itself too seriously even more fun.



Can't be bothered reading the text!, Check Out the video review.


When I first got behind the horns I started in the first of two medium sized physics …

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Comments: 19

NEVERWINTER Xbox One - Reviewed by LethalThreat74

Sat Apr 04, 2015 8:18 pm by LethalThreat74

NEVERWINTER REVIEW (XBOX ONE)


Neverwinter is a free to play MMO bought to us from the good folk at Cryptic Studios, released on Xbox One available on March 31st as a free download to all Xbox owners with a Gold Subscription. The Xbox version of the game includes all base game content and playable classes previously available on the PC version. Also included in game is the Tyranny of Dragons expansion pack.



GAMEPLAY
To start with you head to the character creation menus to choose character class, race and background here you'll find an awesome array of customisable menus everything from face scars to foot size and length. Once you've created your character its time to get going and right from the off Neverwinter wastes no time in getting you into the action. There's no huge task bar with hundreds of functions all controls and actions have been neatly mapped on to the Xbox controller. Having said that don't expect to pick up the controller and automatically be at ease with the controls system and menus instantly.

There are is a small learning curve before you become confident in game, this is a complex game with alot going on and overall Cryptic have done a great job. Once you've got to grips with the control systems its on to levelling up and this in my opinion is where Neverwinter really gets you hooked theres so much content and character progression to unlock, There's Feats, Powers, Boons, Artifacts Enchantments and even Professions.

The only concern I had …

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Comments: 14

Review- Bladestorm: Nightmare

Mon Mar 23, 2015 7:28 pm by KENT HAMMER


Bladestorm: Nightmare
Developer: Koei Tecmo
Publisher: Koei Tecmo
Format: XONE, PS4



The original game Bladestorm: The Hundred Years' War was released on XBOX 360 way back in 2007 and was somewhat of a sleeper hit amongst those that played it.

Fast forward eight years and we now get a remaster update of the original game plus the extra nightmare mode of the title. This remaster has not really added much in terms of graphics and the game engine is also showing signs of age now. You do get a whole new scenario to play through though and it does add more fun and action to proceedings than the original release.





Now I must state early on that this game has nothing to do with the more famous Dynasty warriors and Samurai Warriors series also published by Koei Tecmo. In fact this game is far more of a Rome total war game for the console generation.

It is more hands on and action based than that series of games though as you play as the mercenary commander of an ever expanding group of soldiers. You start with a troop of ten and as you progress and upgrade through the game you soon command thirty and really become a finely tuned group of soldiers. This expands further when you unlock more commanders to fight alongside you, giving you the option of grouping together to from a formidable army of over one hundred troops!





The original storyline is based of  historic characters like Joan of Arc and Edward the Black …


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Comments: 9

Flame Over Review Playstation Vita.

Wed Mar 18, 2015 8:49 pm by Colne Crusader



A Game By Laughing Jackal

Price: £7.99


Flame Over is a rather manic, firefighting game set over 16 floors of pyro shenanigans in the burning Skyscraper HQ of Infernal Industries and, as far as plot goes, that’s your lot. However, there’s no time for backstory because our Hero Blaze Carruthers has a rather urgent job to do. Flame Over may look cute, however, it is a baby faced assassin of a game.  Presented in a 3D isometric top down view, Blaze has to methodically control and extinguish the fires around the randomly generated map. In addition to this, there are various workers and also cats spread around the place which you must endeavour to rescue and lead to the exit before they are overcome by flames, and all against a rather mean time limit!



The game is played in a twin stick shooter style, with the right stick being used to aim your hose or extinguisher. The fire system itself is fiendish.  Objects will catch fire and spew fireballs across the room and set a new area alight just when you think you are getting somewhere. Rogue blasts of fire will quickly knock out a worker that you thought was safe for a moment.  Objects will catch fire with varying rapidity depending on their material composition. Electrical fires have to be controlled with the extinguisher rather than the hose as you may imagine. To make matters worse, you have to keep an eye on your temperature.  You will have to approach blazing areas with caution, lest ye be overcome by the …

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Comments: 13

Dying Light.

Sun Mar 08, 2015 9:30 pm by Darth Vivid



So who likes Dead Island? If so I’d say you can’t go wrong with Dying Light. It’s fun. Flawed, but not fatally so and a hell of a lot of fun. Best played with friends, you play the part of Crane, a secret agent with an even more secret agenda dropped into Harran. A city taken over by shuffling, brain eating monsters & a few slightly more mobile creatures that can certainly make you jump, especially in the city’s night time.

I won’t post too many spoilers for the story but you start with some explanation of a file you need to find & you parachute in to Harran. Where you are quickly set upon by a bunch of Zombies & some humans come to your rescue. too late though…. You are bitten & you rely now on a drug called Antizin to stave off the effects of the “Harran Virus”. 
Strangely though, you don’t need to keep your stock of Antizin kept up. Remember Far Cry 2 & needing medication every now & then to stave off Malaria? Not so here, which after making a big point of showing you have The Harran Virus seems a little odd.

And then you’re free. Free to explore a massive map, that can only be crossed by free running, and Parkour. The Parkour mechanics work perfectly in free running mode, however the controls are to start with quite unintuitive. The Jump button is mapped to your right shoulder button & numerous times I found myself mashing A only to find myself mobbed by Zombies.
The Zombies also in the early hours of the game take a fair bit of punishment from your lower grade …

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Comments: 8

King Oddball - A 10tons Game - Review by StubbyMite

Mon Feb 16, 2015 9:12 pm by stubbymite



King Oddball

10 tons Ltd

Review By StubbyMite


Summary

King oddball is a skill based physics puzzle game where the players aim is clearing the screen of enemies by throwing rocks that are swung back and forth by king oddballs enormous tongue.

Gameplay

King oddball is a game that is built upon the same style as angry birds and very much like my last review of tennis in the face which can be found here (Insert Link).

We play the game as king oddball and help him to take over the world, the primary gameplay features are done at just the touch of a button. The goal of each of the levels is to clear the screen of soldiers, tanks and helicopters while only using boulders and the king’s tongue and rocks to do so.

The king automatically picks up the rocks which we throw and his tongue will begin to swing backwards and forwards until we release the rocks at just the right time in order to clear the level.

The aim is to take out as many enemies with single boulders as we can, this is hard to get right the first few times that you play through the game as working out when the rock is released is the hardest point, but with playtime and practice you soon get there.



Graphics and Sound

The graphics in the game are in a 2d cartoon style, with the simple gameplay style the graphics in the game work very well. Strong vivid colours are used well and are bright and …


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Comments: 4

Evolve

Fri Feb 13, 2015 6:42 pm by TreeMunky



Systems ~ PS4/PC/Xbox One

Developer ~ Turtle Rock Studios

Publisher ~ 2K Games

Released ~ February 10th 2015



In the distant future, humanity has travelled to the void of space exploring distant planets to colonize and terraform them.  One of these planets is called Shear, found in the "Far Arm" of the galaxy.  When humans attempted to colonize the planet, hostile Monsters emerged from the wilderness, causing the desperate colonists to hire an elite team of Hunters to save their settlements, and their lives.



When you set a benchmark with a series like Left4Dead, Turtle Rock Studios newest project was going to have a lot to live up to.  So take a seat whilst we talk EVOLVE and the thrill of the hunt.

At its core Evolve is a 4 vs 1 online multiplayer monster hunt, four hunters vs one monster.  The game has single player and multiplayer elements.  The offline single player mode, Evacuation, has you playing with four bots over five missions with drop in drop out play of all the classes.  Depending on the outcome of a match benefits are awarded to the victory, automated turrets for the hunters or the addition of environmental hazards in favour of the monster.  This single player element is a smart inclusion in a game that relies on multiplayer and can be an intuitive ‘tutorial tool’ or alternatively continued gameplay should the servers be down.  The main multiplayer mode is ‘hunt’ together within 'objective focused' Defend, Nest and Rescue which make a pleasant mix up to the …

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Comments: 15

Tennis in the face - PS4 - Review by StubbyMite

Sun Dec 07, 2014 6:58 pm by stubbymite



Tennis in the face

A 10tons Game


Review by StubbyMite


Summary

Our fallen hero Pete Pagassi was a world class tennis star whose career hits a downward spiral after his addiction to explodz energy drink takes over. He has made it his goal to take down the company that ruined his career and free the cities explodz crazed citizens from the energy drink coma. Setting his sights on the factory pagassi is making his way across town taking out anyone that gets in his way.


Gameplay

The story sees us following our hero Pete Pagassi on his journey across the town of Oddington. There are a lot of levels split over eight districts set in the town of oddington, and each is unlocked after you complete certain goals in the previous stage. Some of the levels at the start of the game can be easy but others are hard and require some luck of the bounce.

The game plays with us hitting tennis balls and bouncing them off walls, beams, scrap metal and glass to try and take out enemies. 10 tons have worked well in making the game funny along the way and kept me hooked; many times I was left thinking I'll have just one more try. They have made enemies harder to take out as you progress through the game. When taking out police officers they can only be taken out from behind and when you do takedown any officer they explode into donuts!

The balls aren’t the only weapon at your disposal as you also get exploding cans of Explodz which act like grenades, these are used more for a …

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Comments: 4

Geometry Wars 3: Dimensions An Xbox One Review

Wed Dec 03, 2014 10:45 pm by Colne Crusader



A Game by: Lucid Games.
Release Date: 26.11.14
Price: £13.99


Geometry Wars needs no introduction to most gamers. The first two games, from Bizarre Creations, have been synonymous with Xbox 360 gaming from the start of it’s life and are absolute classics.  They are beautiful twin stick shooters, in which you traverse a flat, single screen playing arena, while fending off the attentions of a variety of geometric shapes that appear in waves.
The whole hook with Geometry Wars is the high score chasing. There are Leaderboards for every game mode and competing against your mates was the crack cocaine of gaming for many.



Geometry Wars 3 has a new developer, namely, Lucid Games, although some of the personnel from Bizarre are on board at Lucid. This new iteration also brings some new ideas and gameplay styles. Some of these styles are new to Xbox gamers, but are actually borrowed from Geometry Wars: Galaxies which appeared on Nintendo Platforms.
Despite all the changes however, you can put all your apprehensions and fears to one side because Geometry Wars is still as awesome as it ever was, if not more so…….

The first thing you notice is the inclusion of “Adventure mode”. This is a series of 50 stages to progress through. Each one manages to have its own unique combination of conditions to keep you hooked and entertained.  To progress, you will have to achieve a certain number of stars on previous stages to unlock further levels.  Up to three stars are …


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Never Alone. An Xbox One Review.

Thu Nov 27, 2014 4:27 pm by Colne Crusader




A game by Upper One Games
Price: £11.99


Never Alone, also known as Kisima Ingitchuna is a stylish looking puzzle platformer with a unique premise.  Developed by Upper One games in partnership with the Native Alaskan Iñupiat people, this is just the first of a proposed series of games that aims to educate and entertain gamers by delivering cultural teachings to our consoles.
The Iñupiat people worried that the younger folks of their tribes were becoming more and more distracted by the outside world and all it’s modern trappings, and forgetting the history and traditions of their people. To this end, they decided to promote their culture to those youngsters and the rest of the world in the form of an Edu-tainment video game.



The story of Never Alone is based around an old Iñupiat legend of a never ending  blizzard. The main character is a young girl by the name of Nuna who sets off to find the source of the blizzard. She eventually finds herself accompanied by a friendly Arctic Fox, and the two of them combine their limited respective skillsets to overcome the treacherous and unforgiving Arctic terrain and reach their destination.  The player can either control the two characters themselves; a quick press of the Y button switches character, or you can play couch co-op , with one player controlling each of our intrepid explorers.  Along  the way you will encounter various characters and items that populate both Iñupiat life and myth. Proceedings are …


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