Evolve patch 30/03/2015
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Kev Lar 1
Fatboy Geezer
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Evolve patch 30/03/2015
The latest evolve patch is ready for everyone to download now, it's a nice 7GB patch and doesn't go live for us uk people till about midnight tonight, however you can pre load it ready for tomorrow so feel free to get downloading.
Patch notes below
Patch Notes
Tier 4 Hunters
Torvald
Sunny
Slim
Crow
Behemoth
2 New Maps for XB1... April 30th for PC & PS4
Updated Post-Round Replay Controls
Observer Tool
Audio Improvements to Dropship Conversations...there should be more of them playing now
Further Improvements to saving progression
PC Specific:
Added protections against known cheats
Made improvements to alleviate of DXGI_DEVICE_ERROR_HUNG
XB1 Specific:
Fixed issue that would keep a player from re-joining a game they were disconnected from
Fixed issue that would cause a player to become out of sync with other players in a match if they reconnected to a match
PS4 Specific:
Improved voice chat audio quality
Fixed issue where players could sometimes end up in the wrong game mode
Fixed issue where the server would not allow players to join in progress
Various progression balance changes -- Same changes as Xbox One and PC in 1.1
Other Bug Fixes
Fixed a crash that sometimes occurred if a player disconnected after using Plasma Blast
Fixed the tracking dart sound playing for monster when Abe darts wildlife
Fixed situations where AI sometimes fell through the world after using Teleport Gates
Fix rare crash when AIs would grapple the player
Fix rare crash when late-joining a game while another player was using personal shield or cloak
Fix rare server crash when a player disconnects while teleporting or gliding.
Fixed issue with playable Ebonstar Soldier
Balance Changes (Xbox One, PS4)
All Monsters - Minor maintenance and improvements
All monsters can see recent damage on their health bar to help make burst damage visible.
Kraken - Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
Vortex
Cooldown increased by one second.
Reduced knockback magnitude.
Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
Wraith - Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
Warp speed reduced 25%
Supernova duration decreased by 50%
Decoy
Wraith becomes visible for half a second when shot while cloaked.
Increased cooldown time by 2 seconds.
Warp Blast
Speed reduced by 40%
Range no longer levels up.
Radius levels up now.
Max travel distance set to 30 meters for all levels.
Damage increased by 10%.
Markov
Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75%
Arm time increased by one second.
Hyde - Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.
Toxic Grenade
DPS increased by 50%
Added proximity detonation (works vs airborne Kraken now)
Reduced fire rate
Reduced lifetime by 15%
Minigun
Accuracy increased by 25%
Damage increased by 20%
Parnell
Multifire Rocket launcher has better accuracy while jumping and jetpacking
Maggie
Harpoon Traps - Arm time increased by one second.
Griffin
Sound Spike
Now detect stealthing monsters within a 15 meter radius
Radius increased from 50 to 60 meters.
Bucket
Guided Missile Launcher damage increased 11%
Cabot
Rail Cannon
Damage reduced by 30%
Reload time increased by 25%
Val - Increasing her overall effectiveness.
Medgun
Heals 20% faster
Consumes ammo 2.5x faster.
Tranq duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
Caira
Acceleration Field - Cooldown increased by 15 seconds.
Patch notes below
Patch Notes
Tier 4 Hunters
Torvald
Sunny
Slim
Crow
Behemoth
2 New Maps for XB1... April 30th for PC & PS4
Updated Post-Round Replay Controls
Observer Tool
Audio Improvements to Dropship Conversations...there should be more of them playing now
Further Improvements to saving progression
PC Specific:
Added protections against known cheats
Made improvements to alleviate of DXGI_DEVICE_ERROR_HUNG
XB1 Specific:
Fixed issue that would keep a player from re-joining a game they were disconnected from
Fixed issue that would cause a player to become out of sync with other players in a match if they reconnected to a match
PS4 Specific:
Improved voice chat audio quality
Fixed issue where players could sometimes end up in the wrong game mode
Fixed issue where the server would not allow players to join in progress
Various progression balance changes -- Same changes as Xbox One and PC in 1.1
Other Bug Fixes
Fixed a crash that sometimes occurred if a player disconnected after using Plasma Blast
Fixed the tracking dart sound playing for monster when Abe darts wildlife
Fixed situations where AI sometimes fell through the world after using Teleport Gates
Fix rare crash when AIs would grapple the player
Fix rare crash when late-joining a game while another player was using personal shield or cloak
Fix rare server crash when a player disconnects while teleporting or gliding.
Fixed issue with playable Ebonstar Soldier
Balance Changes (Xbox One, PS4)
All Monsters - Minor maintenance and improvements
All monsters can see recent damage on their health bar to help make burst damage visible.
Kraken - Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
Vortex
Cooldown increased by one second.
Reduced knockback magnitude.
Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
Wraith - Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
Warp speed reduced 25%
Supernova duration decreased by 50%
Decoy
Wraith becomes visible for half a second when shot while cloaked.
Increased cooldown time by 2 seconds.
Warp Blast
Speed reduced by 40%
Range no longer levels up.
Radius levels up now.
Max travel distance set to 30 meters for all levels.
Damage increased by 10%.
Markov
Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75%
Arm time increased by one second.
Hyde - Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.
Toxic Grenade
DPS increased by 50%
Added proximity detonation (works vs airborne Kraken now)
Reduced fire rate
Reduced lifetime by 15%
Minigun
Accuracy increased by 25%
Damage increased by 20%
Parnell
Multifire Rocket launcher has better accuracy while jumping and jetpacking
Maggie
Harpoon Traps - Arm time increased by one second.
Griffin
Sound Spike
Now detect stealthing monsters within a 15 meter radius
Radius increased from 50 to 60 meters.
Bucket
Guided Missile Launcher damage increased 11%
Cabot
Rail Cannon
Damage reduced by 30%
Reload time increased by 25%
Val - Increasing her overall effectiveness.
Medgun
Heals 20% faster
Consumes ammo 2.5x faster.
Tranq duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
Caira
Acceleration Field - Cooldown increased by 15 seconds.
Fatboy Geezer- TGD ADDICT
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Re: Evolve patch 30/03/2015
Sounds good but I'm finding it difficult to want to play this, its a shame but im just not sure why but it doesn't hold my attention like I thought it would.
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Re: Evolve patch 30/03/2015
Kev Lar 1 wrote:Sounds good but I'm finding it difficult to want to play this, its a shame but im just not sure why but it doesn't hold my attention like I thought it would.
Same, maybe once I have finished with Titanfall I might be able to get into this one
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Re: Evolve patch 30/03/2015
It's really enjoyable if there's 5 of you in a party. Slightly less so if there's 4 of you, and basically none at all if you're playing solo.
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Re: Evolve patch 30/03/2015
Not necessarily, personally i enjoy playing on my own as the monster and love playing with a team of 4, its all down to taste. Its definitely a grower on some people Kev, you just need to give it a chance and get immersed in those games with other people bud
Correct me if I am wrong but you have only played about half a dozen games right?
Correct me if I am wrong but you have only played about half a dozen games right?
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Re: Evolve patch 30/03/2015
True but I'm finding it difficult to want to play it. I think if I weren't playing so many others I may be more into it.
Kev Lar 1- TGD ADDICT
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Re: Evolve patch 30/03/2015
Probably what it is matey, i am always up for some evolve, its my game at the moment, normally i would follow the band wagon and be playing what everyone else is, this just floats my boat i guess.
Give it a chance and I am sure you will enjoy it
Give it a chance and I am sure you will enjoy it
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Re: Evolve patch 30/03/2015
you are the bandwagon Geezer
Changes sound good. Not really played it enough that I'll notice any of them as changes though I'd imagine The DLC should be all downloaded for when I get home unless I have to select the new monster download. I know Progeny had some trouble downloading the monster at first but he got it in the end.
Changes sound good. Not really played it enough that I'll notice any of them as changes though I'd imagine The DLC should be all downloaded for when I get home unless I have to select the new monster download. I know Progeny had some trouble downloading the monster at first but he got it in the end.
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Re: Evolve patch 30/03/2015
Gabhlan wrote:you are the bandwagon Geezer
Changes sound good. Not really played it enough that I'll notice any of them as changes though I'd imagine The DLC should be all downloaded for when I get home unless I have to select the new monster download. I know Progeny had some trouble downloading the monster at first but he got it in the end.
I didnt you have a blast last night, huh???
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Re: Evolve patch 30/03/2015
Great fun on this last night. Only got to play a couple of matches. Torvald is a beast and Crow was really interesting to play. Would liked to have seen the new maps and beast but not enough time. Cheers Fatboy, Gabs and Prog for the team.
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Re: Evolve patch 30/03/2015
The behemoth is great fun to play and the new maps are ace, the mine is HUGE! I'll quite happily play as the monster next time so you can see him dude
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