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The Games Den
Welcome to the friendliest forum on the web!
We are growing fast and I want to reach 1000 members before we cap it off.
Please do invite everyone on your friends list who is over 21 to join us
See you on live soon!
Many thanks,
Kent hammer
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New Skyrim Update Patch

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New Skyrim Update Patch Empty New Skyrim Update Patch

Post  KENT HAMMER Fri Mar 16, 2012 10:36 am

Skyrim Update Patch

New features:

New cinematic kill cameras for projectile weapons and spells
New kill moves and animations for melee weapons
Smithing skill increases now factor in the created item's value
Improved visual transition when going underwater
Improved distance LOD transition for snowy landscapes

Bug fixes:

General crash fixes and memory optimizations
Fixed issue with Deflect Arrows perk not calculating properly
In "A Cornered Rat," the death of certain NPCs no longer blocks progression
Fixed issue where Farkas would not give Companion's quests properly
Fixed crash when loading saves that rely on data that is no longer being loaded
Followers sneak properly when player is sneaking
Fixed issue with weapon racks not working properly in Proudspire Manor
Arrows and other projectiles that were stuck in objects in the world now clean up properly
Fixed issue where "Rescue Mission" was preventing "Taking Care of Business" from starting properly
Fixed issue where certain NPCs would fail to become Thieves Guild fences
Fixed issue in "Diplomatic Immunity" where killing all the guards in the Thalmor Embassy before starting the quest would break progress
In "Hard Answers," picking up the dwarven museum key after completing the quest, no longer restarts the quest
Killing Viola before or after "Blood on the Ice" no longer blocks progression
Fixed issue where Calixto would fail to die properly in "Blood on the Ice"
In "Waking Nightmare" fixed occasional issue where Erandur would stop pathing properly
Fixed issue where letters and notes with random encounters would appear blank
Fixed rare issue where dialogue and shouts would improperly play
Lydia will now offer marriage option after player purchases Breezehome in Whiterun
Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
Fixed rare issue with skills not increasing properly
Fixed issue where the Headsman's Axe did not gain proper buff from Barbarian perk
In "A Night to Remember" it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
Fixed issue with the ebony dagger having a weapon speed that was too slow
Fixed issue with "The Wolf Queen Awakened" where backing out of a conversation with Styrr too soon would block progress
The third level of the Limbsplitter perk now properly improves all battle axes
Fixed a rare issue where Sanguine Rose would not work properly
In "Tending the Flames" King Olaf's Verse will no longer disappear from explosions
KENT HAMMER
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Post  Guest Fri Mar 16, 2012 12:41 pm

"Lydia will now offer marriage option after player purchases Breezehome in Whiterun"

She had her bloody chance and blew it, she can kiss my arse now Razz

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Post  KENT HAMMER Fri Mar 16, 2012 2:33 pm

You could always go back and teach Lydia a lesson by using the backdoor this time Exclamation
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Post  Tenlo Fri Mar 16, 2012 9:21 pm

See this is why I don't play games after I buy them, by the time I get roudn to play Skyrim I'll be playing a bug free, 100% more awesome version!!
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Post  Guest Sun Mar 18, 2012 11:22 am

I did not notice any update so it must still be on its was

game is all sorts of awesome though

so much dialogue I am amazed at how it all fitted on one disc


top top title

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Post  Tenlo Thu Apr 05, 2012 2:24 pm

This should be live now and will download when you start the game next
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Post  Guest Thu Apr 05, 2012 2:35 pm

yay + ay

woot

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Post  Guest Fri Apr 06, 2012 12:43 am

damn

it fixed one of the glitches but sadly the abandoned house is still borked for me


Looks like i am stuck on 970

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Post  Ba5sett Fri Apr 06, 2012 11:47 pm

Some handy bug fixes in this things like the kill cams are a nice addition too
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Post  Tenlo Thu May 24, 2012 11:22 pm

Another patch is on its way Patch 1.6. The full list of items is below but the most important one is Mounted Combat!!

1.6 Update (all platforms unless specified)

NEW FEATURES

Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse

BUG FIXES

General stability and memory optimizations
General AI pathfinding optimizations and bug fixes
Optimizations and crash fixes for data leaks
Fixed rare crash with lighting
Fixed crashes related to loading and saving games
Fixed crash with summoned creatures/NPCs
Fixed rare issue where saves would be corrupted
Improved logic for when ranged kill cams are played
Fixed issue with ranged kill cams while killing a dragon
Fixed rare issue with certain ranged kill cams not playing properly
Fixed issue with nirnroot lighting not properly cleaning up
Fixed issue where bow damage was being calculated incorrectly
Fixed rare problem with werewolf kill moves would not finish animating properly
In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
Fixed issue where certain creatures and NPCs would fail to respawn properly
Fixed rare issue with dialogue subtitles not displaying properly
Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
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Post  Ba5sett Fri May 25, 2012 9:30 am

Awesome, looking forward to checking out the mounted combat
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Post  Guest Fri May 25, 2012 10:21 am

wonder if the npc in the house will respawn so I can max this

fingers and toes in a crossed stylee

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Post  Tenlo Fri Jun 08, 2012 8:11 pm

Patch is now live and up. FAO Everton I noticed one of the updates says

Fixed issue where certain creatures and NPCs would fail to respawn properly

Hopefully this will fix your daedric quest problem, good luck!!
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Post  Guest Fri Jun 08, 2012 8:38 pm

yeah hoping so too

cheers tenners

i did try the other day but i guess patch was not live yet

am gonna try again later

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