Need for Speed Fixes & More Achievements coming this month!
2 posters
Page 1 of 1
Need for Speed Fixes & More Achievements coming this month!
UNDER THE HOOD #1
Taken from the official NEED FOR SPEED Blog
Turning Feedback into Features
Welcome to the very first edition of Under the Hood, your regular behind the scenes look at all things Need for Speed. In this edition, we will be talking about some of your feedback we’ve received since launch and also give an overview of what you can expect in the game update.
Last week was an incredibly proud moment for us at Ghost Games as we ushered in a new era for Need for Speed. However, this is only the start of the journey.
Before we discuss the future we wanted to take a few moments to say… thank you. You, the fans, have been very supportive of what we’re doing here, and the amount of positivity and feedback we’ve received since the announce has driven us on to create the best Need for Speed experience possible.
The future of Need for Speed is as much in your hands as it is ours, so please do keep the feedback coming. We’re deeply committed to creating not only the game that you, our players want, but the game you deserve.
We are incredibly excited about what we’re calling the Living Game where we’ll be releasing updates to the game. We’ll be expanding on your Need for Speed experience with brand new content, improvements, and fixes - all of which starts in just a few weeks with our first update.
We have been reading your feedback over the launch period, alongside media reviews and taking stock. One of the big talking points that we’ve seen has been ‘rubber banding’ or ‘AI Catchup’. Taking this feedback on board, the work is already underway to balance the AI, and this will be live alongside the first Living Game update.
Last week we pushed live a fix that looked to address the stutter players on Xbox One were experiencing. Early reports are looking good with a number of players now reporting that the stutter is a thing of the past, but we will as always, continue to monitor.
Our first Living Game update is due to arrive before the end of November and below you’ll find an overview of what will be included.
More balanced ‘AI Catch Up’
New Wrap Editor features:
Mirror functionality
Improved colour picker
Hoonicorn and Morohoshi-San Diablo
Gifted upon completion of their respective narrative threads
First look at neons
Early in development version on Morohoshi-San’s Diablo
REP increase 50-60
3x Trophies & Achievements
New daily challenges
x30 new pre-set wraps
General bugs, tweaks and improvements
This is just the beginning and we look forward to what the future holds for Need for Speed.
Taken from the official NEED FOR SPEED Blog
Turning Feedback into Features
Welcome to the very first edition of Under the Hood, your regular behind the scenes look at all things Need for Speed. In this edition, we will be talking about some of your feedback we’ve received since launch and also give an overview of what you can expect in the game update.
Last week was an incredibly proud moment for us at Ghost Games as we ushered in a new era for Need for Speed. However, this is only the start of the journey.
Before we discuss the future we wanted to take a few moments to say… thank you. You, the fans, have been very supportive of what we’re doing here, and the amount of positivity and feedback we’ve received since the announce has driven us on to create the best Need for Speed experience possible.
The future of Need for Speed is as much in your hands as it is ours, so please do keep the feedback coming. We’re deeply committed to creating not only the game that you, our players want, but the game you deserve.
We are incredibly excited about what we’re calling the Living Game where we’ll be releasing updates to the game. We’ll be expanding on your Need for Speed experience with brand new content, improvements, and fixes - all of which starts in just a few weeks with our first update.
We have been reading your feedback over the launch period, alongside media reviews and taking stock. One of the big talking points that we’ve seen has been ‘rubber banding’ or ‘AI Catchup’. Taking this feedback on board, the work is already underway to balance the AI, and this will be live alongside the first Living Game update.
Last week we pushed live a fix that looked to address the stutter players on Xbox One were experiencing. Early reports are looking good with a number of players now reporting that the stutter is a thing of the past, but we will as always, continue to monitor.
Our first Living Game update is due to arrive before the end of November and below you’ll find an overview of what will be included.
More balanced ‘AI Catch Up’
New Wrap Editor features:
Mirror functionality
Improved colour picker
Hoonicorn and Morohoshi-San Diablo
Gifted upon completion of their respective narrative threads
First look at neons
Early in development version on Morohoshi-San’s Diablo
REP increase 50-60
3x Trophies & Achievements
New daily challenges
x30 new pre-set wraps
General bugs, tweaks and improvements
This is just the beginning and we look forward to what the future holds for Need for Speed.
Re: Need for Speed Fixes & More Achievements coming this month!
Ended up finishing it, was a bit more fun towards the end except for the drift train missions. Hopefully this fixes some of the issues that stops it being truly great.
CalculatdRisque- unaddicted
- XBOX Gamertag : CalculatdRisque
Number of posts : 168
Age : 42
Location : Sheffield, England
Registration date : 2014-05-23
TGD Reputation : 6
TGD Elite Member Points : 3931
Similar topics
» FEZ Coming to PS4, PS3 and PS Vita This Month
» COD Ghost Title Update and Hot Fixes.
» ZombiU Coming to Xbox One & PS4 Next Month as ZOMBI
» Tiny Troopers Joint Ops coming to Xbone this month
» Need for Speed: The Run
» COD Ghost Title Update and Hot Fixes.
» ZombiU Coming to Xbox One & PS4 Next Month as ZOMBI
» Tiny Troopers Joint Ops coming to Xbone this month
» Need for Speed: The Run
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|