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Call of Duty and Battlefield Get Mega Patches

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Call of Duty and Battlefield Get Mega Patches Empty Call of Duty and Battlefield Get Mega Patches

Post  stevewithak Wed Apr 29, 2015 9:05 am

Military shooters, Call of Duty: Advanced Warfare and Battlefield: Hardline have all new patches out now, intended to iron out the bugs and improve gameplay and connectivity.

Advanced Warfare's patch will make the following changes:


Matchmaking improvements.
Connectivity optimizations.
[PlayStation 4] Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
[Xbox One] Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode.
[Xbox One] Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller.
[Xbox One] Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
[Xbox One] Fixed an issue where players would not be able to join "Xbox Live" after returning from suspend/resume mode.
Fixed a rare crash issue when entering the System Link menu.
Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
[PC] Fixed an issue where the launcher scope could be seen briefly when swapping weapons with the variable zoom scope.
Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.
Weapon Updates:

MK14 – Increased headshot damage multiplier.
ASM1 – Reduced the magazine size.
Pytaek – Decreased initial recoil, decreased aim down sights time.
EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.
UI Updates:

[PlayStation 4] Fixed an issue where players were unable to connect to "Play Online" after creating an online PSN account from the in-game menu.
Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
Fixed an issue where arms without bodies would show up in the virtual lobby.
Fixed an issue where some players were not able to pass leadership of a party to another player in the party.
Challenges Updates:

Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.
Store Updates:

Added quick access to the in-game store to the Message of the Day.
Various improvements and network optimizations for the in-game store.
Scorestreak Updates:

Fixed an exploit with the Aerial Attack Drone scorestreak.
Fixed a rare animation bug for the XS1 Goliath scorestreak.
Fixed a rare issue where a player could be invincible after calling in a Goliath.
Ranked Play Updates:

Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
Fixed an issue where players were able to get around the probation period when leaving a game early.
Game Mode Specific Updates:

Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
[Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.
Map Specific Updates:

Fixed various out of map exploits across different multiplayer maps.
Adjusted various spawns for Drift for before and after the dynamic map event.
[Xbox One] Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
[Xbox One] Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
[Xbox One] Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
[Xbox One] Fixed an issue where orbital care packages could be called into inaccessible areas.
[Xbox One] Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.
Exo Survival Updates:

Adjusted damage for the EM1.
Exo Zombies Updates:

Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
[Xbox One, PlayStation 4] Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
Various improvements to the Exo Zombies menu.
[Xbox One] Improved graphical stability when using the Magnetron gun.
[Xbox One] Fixed an exploit where the Magnetron weapon could have unlimited ammo.
[Xbox One] Fixed an issue where a trap was issuing an incorrect amount of credits.
[Xbox One] Fixed an issue where players weren't being damaged by Toxic Gas.
[Xbox One] Fixed an issue where Bubby could focus on the Distraction Drone.
[Xbox One] Fixed an issue where the Achievement for rescuing 20 suvivors was not unlocking.


Hardline's patch will update the game as follows:

Battlepacks
- Bronze packs – changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts.
- Silver packs - made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops and increased the chances of collectibles for the last slot.
- Gold packs - made the first 4 slots as Silver pack, and removed any chances of getting standard items, drops advanced vouchers and greatly increased the chances of getting superior or distinguished items.
- Added the Prima Guide's Gold Battlepack.
- Shortcut Battlepacks added.

Battlepickups
- Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage.

Crash Fixes
- Fixed a crash related to some specific Nvidia based video cards.
- Fixed a crash that could occur in the customization screen.

Gameplay
- Bullet impacts near the player no longer cause camera shake in certain cases.
- Fixed an issue in the Hollywood Heights map that allowed players to grab cash through a roof in the Blood Money game mode.

Modes
- Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map.
- Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies.
- Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large.
- Added Conquest Large to the Growhouse map.

Servers
- Fixed an issue with server customization settings for certain game modes.
- Enable automatic muting of bad reputation users when they joining games with good reputation users.
- Rent-a-Server functionality added

Shortcuts
- Added licenses for all items granted in the DLC shortcuts.

Singleplayer
- Fixed an issue where players who finished Episode 1 in the single player trial needing to replay the level when continuing to play after upgrading to the full game.

Squads
- Fixed an issue were a squad leader gets disconnected and the new leader cannot kick members of the squad or disband the squad.

UI
- Fixed an issue where players could bypass the timer at the beginning of the round during Rescue and Crosshair.
- Fixed issues where invites/joins were not functioning correctly if joining user performs invite/join after leaving a quick match game.

Vehicles
- Reduced the health of the couch and reduced the rate at which it can be repaired.
- Adjusted the criminal and law enforcement variants of the sedan so that they now take the same damage per bullet from weapons.

Weapon Tuning
- K10 - reduced start damage to 33 and end damage to 8
- Saiga, PTR 91, HCAR, and HK51 - reduced the amount of vertical recoil
- RO993 - increased the rate of fire to 850
- Jury 410 - increased the amount of damage per pellet to 20
- FMG9 - increased max damage to 25
- Battle Rifle ammo - increased min damage to 25
- AKM - bullet min damage decreased to 24


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Call of Duty and Battlefield Get Mega Patches Empty Re: Call of Duty and Battlefield Get Mega Patches

Post  KENT HAMMER Wed Apr 29, 2015 12:21 pm

I still need to get my exo ahievement for wave 50 if anyone is ever up for it Very Happy
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